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FPC and Allegro

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Introduction

Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. However, Allegro is not a game engine: it is a game framework you are free to design and structure your program as you like.

Allegro 5 has the following additional features:

To use Allegro with Free Pascal you need the Allegro.pas wrapper.

Vivace tutorial

Allegro Vivace is a tutorial used by Allegro beginners for years to being introduced to it. The latest version is here and I've decided to translate it to Pascal (with permission).

The tutorial is in the project webpage, here.

See also

Links


From the Free Pascal wiki, page "FPC and Allegro", as it stood on 2020-03-24 after a change by Ñuño Martínez, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's Licensing page. If you have concerns about this material, message the admin.

Revision 1, last changed by WikiArchive .